In my Cinematek, my two theaters both have a wall made of Frosted U-Profile Channelled Glass. The reason for this is so that when a film is playing in a theater, the colors from the screen are diffused on the glass facade wall. I ran into the issue of how to prevent reverberation from the glass wall while also allowing the light from the screen to pass through to the street. I solved this by making my wall tile rounded and permeable. The light from the screen can pass through the openings but the sound, as you can see in the sonic test, is mostly diffused by the concave and convex surface of the tile. The tiles alternate backwards and forwards to catch light from different directions and this also helps diffuse the sound. Although it's not visible in the images below, the tile would ideally have a fabric veneer on the interior face to buffer sound and the exterior face would be the exposed metal of the tile to allow for light to bounce onto the facade.
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3D View of the tile wall and channelled glass wall |
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Top view of tile wall and channelled glass wall |
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Metal wireframe support system |
The metal wireframe would run around the perimeter of each tile so that the tiles could float in place without making any contact with the glass facade wall.
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Top view of tile (dimensions in inches) |
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Front view of tile (dimensions in inches) |
The .stl file has been scaled down to 1/4 of the size of the actual tile for printing purposes. BEST ASSIGNMENT EVER. May the 3D Printer be ever in our favor.
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