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Screenshot of Individual Tile
(If made with singular material like concrete) |
For my cinema, I maintained a theme and consistent language
of surfaces that did not extend to meet one another completely; rather, many of
them are “detached”. So, for my acoustic
tiling, I decided to create a series of partially-undulated and partially-flat
panels that alternate in a uniform manner across the roof of my theater spaces
but are apparently detached from the walls of the space. In the example below, I focused on my large,
120-person theater, and you can see that the collection of tiles is suspended
below the actual ceiling by virtue of post-tensioned concrete tubes that are
connected to the roof.
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Section of Large Theater with Tiles |
The actual tiles
shall be composed of foam such that the sound coming from the screen can be
absorbed, but then the tiles shall also be cladded in thin wood to
simultaneously isolate and reflect the sound back into the seats of the
theaters. By alternating between
undulating and flat tiles, I limit the amount of sound simply reflected back at
the people, and the space between the tiles and the roof acts as decoupling
space where air is trapped and sound is kept from travelling through the
building’s structure and out into the environment.
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Grasshopper Multiple-Surface Script Used to Calculate Sonic Paths |
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Sonic Paths Bouncing off Flat Surfaces |
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Sonic Paths Bouncing off Undulating Surfaces |
In addition, the undulating surfaces allow the sound to reverberate and create a uniform, pleasant acoustic experience throughout the theater spaces. By avoiding large, flat surfaces, the sound will be less forceful and obtrusive to the movie viewers.
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Close-up View of Sonic Paths on Entire Surface |
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Sonic Paths on a Few Undulating and Flat Tiles
(to show comparison) |
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Sonic Paths on a Few Undulating and Flat Tiles
(to show comparison) |
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Sonic Paths on a Few Undulating and Flat Tiles
(to show comparison) |
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